Showing posts with label victorian. Show all posts
Showing posts with label victorian. Show all posts

Monday, May 2, 2016

What I've Learned About Making a Fantasy World

I've been working on my story/fantasy world of Beyond The Wall since 2011 and I've learned a lot through trial and error and being in classes. I'm still learning how to do things, and this is in no way a list of tips or advice, but rather, a list of the things I tried and failed at, that might help someone else struggling with the same issue with their fantasy story or world
I'm just gonna jump right in, and get started!


CHARACTERS NEED A PURPOSE
Although, it seems like a no-brainer, sometimes it's actually easy to neglect your character's personalities. You end up making them extremely one-sided or just shallow. Many times, this can be due to making self-insert characters. I know, because that was the origins of my story. My main character, name Carmondy at the time (now Carmandy because it looks/sounds better) was a self-insert of me. Meanwhile her love interest, an owl-turned-elf character named Fukuro, was modeled after Adam Young/Owl City. When it comes down to it, I was just telling the story of how much of an Owl City fangirl I was in the most intricate way possible. This might of worked, if I was any good of a character creator and writer, but both Carmondy and Fukuro ended up flat and basically had no purpose, other than to fulfill my fantasy of smooching Adam Young. There was no real meat to the characters and it was basically just me and Adam in cartoon form. 

BE INSPIRED, BUT DON'T BE A THEIF
The artist Mark Crilley talks about this in one of his videos, and it's something I had to learn to understand. When I first created my fantasy world, I used anime as my key inspiration..namely, Hiiro No Kakera and Fresh Pretty Cure. Using the anime as inspiration isn't bad, but I just began pulling things straight from the anime world and injecting them into my world and characters. I had male characters that I posed as bishies (anime version of a pretty-boy), I had weird outfits that were weird for the sake of being weird, every character had some strange, unnatural hair color (some still do, but not like they did) and there was a lot of Japanese influence, in a world that wasn't Japan-based. This is what I mean.. here is the some of the character of Hiiro No Kakera, while here and here are two of the first characters I made. These characters just weren't me. They simply just looked like what I thought a bishie would look like. Being inspiring by something mean you us eit as fuel to create your own thing, but it doesn't mean you copy every little thing you see. You can start with what you know and add your own details to it.. make it unique to you! ....but speaking of unique...


DON'T GO OVERBOARD WITH THE UNIQUENESS 
I think it's just an automatic thing to do when you're just starting to create your own fantasy world. You want to make sure it's uniquely you, that it has names and cultures and languages never before seen...but all too often, it can go overboard. I tried too hard to be "unique" with my character's names and it ended up making things weird. Honestly, I think the line should be drawn when you have to provide a “guidebook” for how to pronounce character and location names, or it looks and sounds awkward. Having one or two that are strange and quirky isn't bad, but try not to give every other character a mystical fantasy name. Originally, I had characters like Valintive Valeos, Paradox Safecaster, and even Orange Mcapple. While these are all interesting sounding names, and definitely say this is a world unlike our own, some of them are weird to pronounce, awkward to put in dialog, and/or sounds just plain silly in context. To fix this, I think taking real-world names and spelling them differently or mashing them together (Rani+ Vanilla  = Ranilla, or Lisa = Leasa), using names for things in a specific language(while Gaelic and latin are common, or elvish, there is also Hindi, Swahili, French, or whatever you like!), or swapping out letters (like replacing all the i’s and e’s with y’s, Ken might become Kyn) can help. 


USE NAME GENERATORS DELICATELY
I think we've all been there. There's a myriad of name generators, specifically for oc's out there, and some just for fantasy. However, while it helps get your creative juice flowing, many times these names aren't the best to use as official. To make my point, my character Paradox Safecaster got his name completely from a name generator without editing...and while there's no harm in giving a character a name of two words mashed together (I mean, Luke Skywalker, anyone?) it just didn't fit the world I was creating. The word "paradox" comes with such a strong image, it would make sense to use it as the name of a spaceship or a futuristic robot... but for a neo-victorian elf world, it wasn't working. While name generators are great to help you get ideas, don't be so ready to take the suggestions word for word, letter for letter. Try changing up the spelling of a prompted name from a generator (which is what I sometimes do now) so that everything lines up and it feels like one solid fantasy world. So all of that being said....


KEEP ALL YOUR FANTASY NAMES/LANGAUGE CONSISTENT
First off, if you're trying to create your own fantasy language, then MORE POWER TO YOU because that is pretty admirable. Good on ya!
Of course, most choose to write in their native tongue (or just English) but the point in what I'm saying is still the same. Try to keep consistency with the names of nouns and also, if you use any words for the character's language. For example, I use a lot of "iq", q's, and z's in my names, having places like Venziq Port, Windchestiq Woods, Port Westiq, and the Gravroq Tunnels, while the elf races are Afari, LunariDokari, and Vulpelves. Originally, though I just named things and characters based on if I found the name cool or if it sounded "fantasy" enough.  In being conscious about names, I feel it helps to establish the culture/s of your world and helps you get a grip on naming other characters and places in the future because you will have a sort of pattern to work from. 


KEEP ALL OF YOUR CHARACTERS CONSISTENT AS WELL
This is something I still have to work with. Of course, when you are making a comic or a series of illustrations for your characters, you always have to be mindful of making sure the characters look the same from every angle (thank God for character model sheets!) but you also should keep them consistent in personality/aesthetic as well. For example, all of my elf races wear some sort of neo-victorian/steampunk fashion, but each have specific colors and symbols/objects pertaining to them. The Lunari live on and around the water and wear mostly (pastel versions of) silvers, greys, blues, greens, tans, or white. Meanwhile, the Vulpelves live in treehouses and wear colors such as reds, oranges, greens, browns, coppers, cream and black, with metals, machinery parts, and local flora as fashion accessories. Key characters of these elf races will pull from these "guidelines" to get a sense of consistency among my characters. 


DON'T FOCUS ON UNIMPORTANT DETAILS EARLY ON
I'm a very detail-oriented person when it comes to my art. While not a perfectionist, I do like to put thought into the details of a drawing or story, so that the viewer/reader can have a little fun experiencing the art. It's very good to have even the most minute of details ironed out. I mean things like... what material your character's pants are made of, their favorite toys growing up, types of armor used by the army, what specific type of guns, swords, etc weaponry their military uses, down to the brand of bullets or metal. It's true, people will ask questions and you want to at least TRY to provide the (canon) answer. However, when you are planning out the answer to all these details...and your main story still has characters or places without names, plot points or holes that don't make any sense, and a lore/culture that is underdeveloped, try to focus on these things first. People will ask questions, but they will ask the big ones before they can ever get to the small ones. Readers/viewers are more likely to ask "How did they get all that treasure from there to there?" than they are "What does [character's name] use as make-up?" It took me a while to realize that no one is going to care about the intricate colors of my character's hair, as much as the story itself... until they begin to fall in love with the characters and plot. Once you have people hooked on your creations (or have them fully fleshed out), then I think then you can try to jigsaw all those little details together. Which reminds me...



DON'T LIMIT YOUR FANTASY WORLD TO REAL WORLD LOGIC
The first thing anyone will tell you, when you create a fantasy world, is that consistency is key. If you want your world to be completely otherworldly and say, have no gravity and a permanently purple sky, then this better always be true (unless the story itself is about changing one of those things).  However, this can also work the other way. I mainly did this when creating the nobles who lived and worked in the castle, but I've noticed a lot of other world-builders do this with weapons or fashion. Basically, when I was creating my castle characters, I looked up real world castles, and the jobs one can have working in a castle. While it's always good to be inspired, I took things too seriously and tried to match up the real world jobs with my characters. Eventually, I realized it is okay to make up my own jobs and job titles, especially because this is fantasy. I've seen someone specifically say "OH my character’s culture is based off of Greecian and Roman culture, so, historically, they can’t have X-type of weapons" and I think that's just so limiting... unless you are doing historical fiction. It's a fantasy! Don't be afraid to make up your own things.. as long as everything is consistent it should work. This is why Steampunk is such a successful concept. It's Victorian or Edwardian inherently, but a steampunk character can still have a computer or a television or a car, simply because of the steampunk aesthetic and in how the object is designed/put together.



 (APPROPRIATE) MUSIC CAN REALLY HELP
If there is one thing that I love to do, it's use music as a tool for/with my art. Naturally, I would find songs as I created my world, but I found out it actually helps a lot. Now, I don't just mean turning on the radio to the local pop or r&b station and listening to just anything while you work. I'm talking about having a specific type of music to listen to, one which helps to capture the feel, aesthetic, setting, and atmosphere of your world and your characters. For me, it's all about electronic music, or the action/adventure, romance, fantasy, and steampunk-ish sounding songs. Two great sources to go to for music inspiration is Two Steps From Hell and Audiomachine.  Both artists have albums that capture a certain atmosphere (there is an album for a hypothetical romantic movie, one for a dark fantasy movie, one for a horror movie, etc) and pretty much all of these songs on any album can be found on their site and on Youtube. Other recommendations I would give is SizzlebirdPort Blue, or AYoungScores.  All of those can be found on youtube as well as others like FutureWorldMusic, Ivan Torrent, and official scores to movies/video games/tv shows. In any case, I really believe listening to the right music really helps. Try writing an action-packed pirate ship chase scene in silence.. and then try writing the very same action-packed scene while listening to this. If you're a good writer then it might be the exact same either way, but I believe music helps those like myself who have to be completely immersed in the scene and situation in order to write about or draw it. As a sidenote, I know I used pop and R&b as an example, but if that matches the aesthetic or atmosphere of your world or a certain character or something, then go for it! Find the genre that matches your world!

LASTLY


DON'T BE AFRAID TO EDIT, ALTER, SCRAP, OR RETHINK YOUR IDEAS AND DESIGNS.
 I rarely have a clever idea, so when the moment does happen, I make sure to capture it and never let it go. However, my clever idea, might not be as clever as I once thought. In the 5-6 years I've been working on my story, it's gone through 3 different titles, has lost and gained perhaps 10 or so characters altogether, character's names have been changed dramatically, and even the entire direction and plot of my story has been heavily edited 2 or 3 times. My main character, Carmandy, had a name change as well as a redesign twice. This is one of the things I've been doing right, that really helps me in world-building and character development. You can't get too attached to a story, especially in it's beginning stages. Things evolve the more work you put into them and you'd be surprised to see how many of your favorite characters and/or movies first started out. Ie, Disney's Tangled was first titled "Rapunzel", then "Rapunzel Unbraided", until Tangled was agreed upon. The character Eugene/Flynn was also heavyset with broad shoulders and a thick core in his original concepts.  Even after stories are published and movies are released, characters undergo redesigns and wardrobe changes all the time.  

And that's it!
All of the things I've personally learned so far from doing my own world building, and/or learning about character creation in illustration class. Hopefully it helps and is useful! 
Happy world building!

Sunday, October 18, 2015

More Steampunk in your life? YES PLEASE!




So you like Steampunk?

I often want to say Steampunk as a genre is akin to Owl City. A quirky, unique, and slightly odd but also cozy and fun thing that has existed for quite some time, and while many people know about it, many don't really understand or go into the logistics of it...yet a vast amount of people are all about it.

So yes! To fill you in, if unaware, Steampunk is basically Victorian (OR Edwardian) Sci-Fi or simply put, Neo-Victorian or Neo-Edwardian. Most Steampunk is based upon late Victorian(around the 1860s to the 1890s)...well, everything! The tools, the aesthetics, the lingo, the names, the motifs, hats, hairstyles, and of course, the fashion. As a side note, contrary to popular accusation, Steampunk does NOT have to include the color brown/gold/sepia/copper nor a top hat with goggles, as these things are optional, about 20 years overplayed, and frankly just uncreative.

So for any of you Steampunks out there looking for something Steampunk to watch, hear, or just look at, never fear! I am here with all the Steampunk (and Steampunk-esque) media that I have come to know over the years and could find on my digital scavenger hunts

That being said, I probably have left a lot of stuff out... but these are the ones I have found and seen/heard and personally count as Steampunk! Feel free to mention another or argue if one is or isn't.

Let's get started, shall we Ladies and Gents?

STEAMPUNK MOVIES

Live-Action


  • The League of Extraordinary Gentlemen(2003)
The sort of classic Steampunk movie. In fact, this was one of the first I had ever seen(while knowing what Stemapunk was). Big adventure, bigger explosions, famous characters, good humor, and Sean Connery...what more do you need? Also there is a great vampire vs Dorian Grey lover's quarrel scene if that helps.

  • Around the World In 80 Days (2004)


One of my all-time favorite movies, in the entire world, I can't say much that wouldn't be biased. If you're someone who hates bad puns and creative history re-writing then you'd probably hate this movie. A favorite scene happening when a man named Lord Salisbury says something which helps the villain's even plan, to which the villain replies, "Well done, Salisbury! I shall name a beef-based entrée after you in your honor."  If that quip doesn't sell you on the movie, I dunno what would.

  • Hugo(2011)


I'll admit. I was quite apprehensive about watching this movie because others considered it a Steampunk movie, but since it is set in the 1930s, this really confused me. However, after watching it, everything became clear. Of course the automaton itself in the film could be considered Steampunk alone, the plot centers around a story taking place in the Victorian era, which is when the little robot was made...making Hugo a true Steampunk movie! 
  • Back to the Future (Part III) (1990)

I have seen this trilogy so much in my life, I cannot remember the first time I seen it...but I was probably about 3 or 4. Anyway, this particular movie had a really profound effect on me, helping to start my interest in the Victorian, and in turn, Steampunk genre! While not conventionally Steampunk in aesthetics, because Doc has to use his future techniques and intelligence to make/pimp out Victorian era things, it's Steampunk! Also the train time machine at the end is pretty much dripping 80s Steampunk. Of course you don't have to watch the first 2 to watch this one, but it would help with story continuation. As a side note, just watching this trailer... man you gotta miss that ol' 90's corniness.
  • The Adventurer: Curse of the Midas Box (2014)


A film discovered on a late-night Netflix search, I was pleasantly surprised. I am not a big reader (or one at all really) so I was not aware of this novel series, but I desperately wish and hope they make more of these movies! A young (and very...aesthetically pleasing) son of two Victorian era spies must save himself, his little brother, love interest, and family while fighting to find a mystical item called the Midas Box in a hotel. All I can say is every time I think of this movie, I crave to see more of it... so I'd say it's pretty good. 
  • The Extraordinary Adventures of Adèle Blanc-Sec/Les aventures extraordinaires d'Adèle Blanc-Sec(2010)

If you hate reading sub-titles then you'll probably not like this one. Unless of course.. you speak/understand French. Even if you don't, I'd still recommend this movie. Of all the great, solidly true Steampunk movies in this world, this is one of the best. All I am going to say is: pterodactyl. 'Nuff said.

  • Secret of Moonacre(2008)

Okay, okay, this movie isn't exactly Steampunk...at all really. BUT it is Neo-Victorian with Steamgoth elements (and yes Steamgoth is exactly what it sounds like). Another British movie I just sort of found on Netflix, I was yet again pleasantly surprised. If you aren't into a big magical/Beauty and the Beast/romantical/Disney-esque type movies, this probably shouldn't be on your list any time soon. Of course, lover of romantic fantasy movies or not, let me just say, if you watch this movie for nothing else, let it be for the FASHION.

  • A Series of Unfortunate Events (2004) 

Alright, in keeping the pattern going with the prior movie, here is another one that could be (and often is) considered Steamgoth. Most of you have probably seen this. I'll just leave it here.


  • The Mirrormask(2005)

An odd, quirky, vaguely creepy, but also pleasant little film that I really adore. This is the story of girl going inside of her own drawings with a goofy performer as a traveling companion and that was enough to sell me on it. While it is not Steampunk in fashion or real life location, it does happen to include a lot of Steampunk-esque creatures, architecture, and a lot of Steamgothness going on as well. Basically, if you like Tim Burton and Henry Selick films you'd love this.


BONUS:

  • Murdoch Mysteries/The Artful Detective

No...this is not a movie, but a tv show! For us Americans this show is known and aired as The Artful Detective, but to Canada(and everywhere else) it is Murdoch Mysteries. Okay... take the tv show Bones... inject it into the late Victorian era and add in some Steampunk and more tea and you get this show... being honest I'd actually rank this above Bones, but that might just be my biased showing again. Anyway...a fun, lively, creative, and clever show about an even more clever detective who invents steampunky devices to make his job (and life) easier. 

Animated 


  • Treasure Planet(2002)

Okay, you wanna talk about bias? Because this is probably my favorite animated movie in all of history (and animated movies rank higher on my list than live-action actually). Okay, my personal issues aside, this is a wonderful, underrated, beautifully designed, groundbreaking movie that is dripping in Steampunk aesthetics and imagery. Steampunk lover or not, just do yourself a favor and go watch this piece of cinematic brilliance right now(after you finish reading this post of course, winky wink)!
  • Atlantis: The Lost Empire(2001)

Ahhhh Atlantis. One of the rare, precious, nuggets of Edwardian-based Steampunk that I know of. One of the best things about this movie is it's visuals and design. The character designs, setting designs, even clothing and texture designs are just beautifully rendered and skillful done. The animation is beautiful, with character that showcase expressions and body language of Hellenistic proportion and perfect acting to match. Not to mention, all the females are bad-a mofos who hold their own and then some. Throw in a bunch of Steampunk machines and motifs, along with classic Edwardian elements and you've got yourself a Steampunk movie.

  • Howl's Moving Castle(2004)

Sure, I'm not big on anime, but I grew up watching Studio Ghibli movies and this was definitely one I watched a lot. Much like most of these movies, it wasn't until I was middle school age that I learned they all connected via Neo-Victorianism (that's actually a word, apparently). While the characters and visual setting aren't particularly Steampunk, the Moving Castle is, and being set in a sort of alternative Victorian-esque world, it still counts!

  • Jack And The Cuckoo Clock Heart(2013)

Per the norm, I gotta be honest. Not my favorite movie of the bunch, but still a good one, nonetheless. Admittedly, the acting, songs, and story are a bit dry and everything seems a bit half-asleep, but the animation and character design is absolutely beautiful and extremely well done. What this movie lacks in livelihood, it makes up for in eyecandy.

STEAMPUNK MUSIC

Unlike many genres (ie, gothic or punk) that span over fashion, music, literature, and other arts, thankfully Steampunk music does not have a definite sound. It could be folk music, rock music, electronic, classical, even rap probably or some unholy combination... what matters is subject and/or theme.

Artists

  • Lindsey Stirling 


A brilliant violenst, Lindsey Stirling also seems to have a real soft spot for Steampunk themes in her music. Here are two where the theme is most prevalent. I could of also added Master of Tides but whatever. True, not all of her songs are Steampunk, but when I listen to any of her music, I can visualize a grand Steampunk adventure going on and that's the important part. 
  • Steam Powered Giraffe


Well with a name like that, you'd have to be missing a few bolts to not figure this is a steampunk band(hurrhurr) but....actually they aren't. They are a Steamgoth band. In annnny case, it counts.Old or new, their music is really fun, creative, and spans a good variety of styles. The unique thing about this band is that each member plays a character, a band of Victorian robots on the verge of malfunctioning, created by a brilliant scientist in an attempt to serenade and win the heart of his true love. Over the years the band has had to swap a member and other big changes, but their style, story, and steampunkness have never changed or waned!
  • The Cog Is Dead


Being honest, I don't know much about this band...I've just found and listened to a number of their songs over the past few years without asking questions. That aside, however, if I were to animate and create my own Steampunk animated film, I would probably hire and cast these guys as the voices for a band in the movie. Their music is so animated and lively it begs to be paired with fitting animation!
Also I really dig the whole cowboy, western, Johnny Cash, talk-the-lyrics approach to the songs... adds a sort of Wild West element to the group.
  • Abney Park


Personally, this band always stuck out to me for the vaguely 80s rock sound....and of course the Steampunk! As with the previous band, I don't know much about Abney Park either, but that they make some dang fine music. A bit dark at times but still nice. If you aren't a fan of  someone with the essence of The Pet Shop Boys or Billy Idol then you might not like these guys much.

SPECIFIC SONGS

  • London 1856 - A Steampunk Orchestra

A particular favorite of mine. This is an instrumental song that pretty much embodies a whole Steampunk adventure to 3:42 seconds with no words.
  • Croft Manor Theme

Nope! Not inherently Steampunk...not Steampunk at all actually. STILL I keep this around and in my Steampunk Youtube playlist, because it captures the feel and atmosphere of what Steampunk adventure feels like to me. So you may disagree, but I happen to think this song sounds very Steampunk.
  • The Wretched Automatons - NieR

I believe this is from an anime...an anime I've never seen or really heard of, even. I have no idea if it is even a Steampunk anime. That aside, a friend showed me this song and I just fell in love with it. With it's mechanical clanks and clinks and 'automatons' in the title, I couldn't help but associate it with Steampunk. 

OTHER STEAMPUNK/STEAMPUNK-ESQUE SOUNDING SONGS
(most likely they AREN'T even close, but they still have elements that remind me of Steampunk and going on Steampunk adventures)
BONUS 2:
Video Games
  • Assassin's Creed Syndicate
  • The Order: 1886
  • Bioshock: Infinite 
ALLLLRIGHTY
So that's about it! Hopefully you will have some new Steampunk-esque and Steamgoth movies to enjoy now. Naturally, Steampunk beginning as a literary genre, I would of listed great Steampunk books and novels....but I dont' actually know a lot of them. I am not a big reader, as I said, so unfortunately if you want the books you'll have to either check another list, or make your own! 

And with that... I'm out.